In this new picture book from Shae Millward we meet Ziggy, a rabbit who was once companion to The Amazing Albertino, a most marvellous and magnificent magician. They travelled the world together, delighting and surprising audiences. Albertino would make things disappear and then reappear, and when he tapped his wand three times and spoke the magic words, Ziggy would jump out of Albertino’s hat to the amazement of the crowd. After each performance, Alby (as Ziggy affectionately called him) would gaze up at the moon, and once told him, ‘The moon is a master of illusion Ziggy. It’s a dusty old rock. . . yet we see it as beautiful. It appears to shine but makes no light of its own. It seems to change shape, yet it is always whole.’ Albertino began spending a lot of time in his room, and Ziggy was certain he was working on a really BIG trick. Then one day when Ziggy woke up, Alby was gone. Alby had made all kinds of objects vanish before, but had never made himself disappear. And so Ziggy waits, and waits, and waits for him to reappear. As he waits, he meets Owl, and tells him how worried he is that something has gone wrong with the trick. Owl reassures him that the trick was a success, his greatest ever, and that he is not gone, but all around them. Albertino has simply changed from one form into another, and is now part of the moon, the stars, the rainbows and flowers. But most importantly, he will always be part of Ziggy's heart.
This is such a quietly emotive and beautiful tale of friendship, loss and acceptance. With the moon as a metaphor for being ever changing but at the same time always there, Shae Millward offers a gentle explanation of losing someone in the physical sense, but still having them with us in the memories and everyday reminders all around us. Andy Fackrell’s gorgeous illustrations are perfect support for the story, with his use of bold, bright colours when Ziggy and Alby are together, and subtle nighttime hues as Ziggy waits for his friend to return. Ziggy’s expressions from his sadness and confusion about Alby’s disappearance, to his pure joy at the realisation that he will always be with him, are enchanting and poignant in their simplicity. THE RABBIT’S MAGICIAN is an uplifting tale of love, comfort and remembrance, and would make a wonderful addition to collections and picture books dealing with grief.
Supporting teaching themes could include friendship, loss, grief, love, magic, rabbits, animals, magicians, the moon, phases of the moon.
Find out more about Shae Millward.
Find out more about Andy Fackrell.
Link to author interview with Shae Millward.
Link to lesson activities.
Published by Ford St.
ISBN: 9781922696076 (HB)
Highly recommended for ages 3 - 8
'Breathe deeply and take your time. The making of a bird is not a thing to be hurried.' '. . . feel your slowly beating heart fill with a kind of sadness, a kind of happiness. For this is when you will know that you have really made a bird.' These are my favourite lines form this beautifully delicate and evocative story. Yes there is a bird that is made, but it is so much more than just a bird. From the delicate bones gathered by the child, to figuring out how to put them together, and then the thoughtful imagining of what is needed for the bird to truly fly, are ideas expertly brought to life in Meg's soulful, meditative text. There is a sense of wonder at every page turn as we follow the journey of the child and the bird in its making. I love Matt's blueprint that forms part of the front cover illustration as this creates the simple deception that there is a blueprint to follow, when in fact there really isn't. His palette of soft, paler hues and tones throughout the majority of the story adds to the ethereal nature of the text. The exquisite, brighter colours of the feathers are a marvellous contrast and help focus the readers' attention on the possibilities of what the bird might do and become.
How To Make A Bird is a story of self belief, individuality, resilience, belonging and limitless imagination, and is a picture book for all ages - not just younger readers. There are so many layers to both the text and the illustrations that you will discover something new every time you read this stunning 2021 CBCA Picture Book Award winner.
Use this story in both primary and secondary classrooms for poetry studies, storytelling, art studies and for maker space ideas. Themes to be explored could include resilience, belonging, imagination, self-awareness, compassion and inventiveness.
Find out more about Meg McKinlay.
Find out more about Matt Ottley.
Published 2020 by Walker Books Australia.
ISBN 9781925381894 (HB)
Highly recommended for ages 6 - 12
I would also recommend this book for middle and high school students.
This new rhyming tale from award winning author Graeme Base has something for everyone - vampires, robots, computers, bravery, adventure and a fearless heroine. The story opens with the death of a robot whose battery has been drained in the dead of the night by the evil vampire laptop Voltoid. The robotic townsfolk are consumed with fear and panic as all have heard of the dreaded Curse of Voltoid! PC Web calls for a volunteer to confront Voltoid and erase all files from his hard drive. The only one courageous enough to take on the challenge is Gertie Gif, a lowly cleaning droid. Gertie sets off with determination and resolve up the Hill of Dread towards Voltoid's Gothic style castle. Along the way she manages to delete the terrifying ware-wolf's system and befriends a baby software-wolf. Once in the castle, Gertie finds Voltoid in sleep mode and can see he's in dire need of a system clean and software update. She's almost finished when she realises she has forgotten her software bag! The young software-wolf leaps forward declaring 'I've got the latest updates!' He sinks his teeth into Voltoid's core, and loads him up with V-DOS 10.4. As the vampire's screen changes from sickly green to desktop blue, he reverts back to his normal friendly self. Over time, Gertie and the young software-wolf's success is written into the history of the town, eventually becoming a meme with a total data stream!
I absolutely love Graeme's play on tech terminology and there are lots of humorous character names (PC Web, MacSpam, Gertie Gif) and lines like 'I'm told the thing to do is drive a sharpened vector through his undead CPU', 'A cleaning out is what you need - now open up those ports.' And teachers will totally relate to the line 'No wonder I feel better - you've deleted Comic Sans!' This has to be one of the most overused fonts in education! Graeme's black and white illustrations are a delight and there is something new to discover every time the reader revisits a page. The aerial image of Gertie as she and the young software-wolf enter Voltoids' lair would be a wonderful study in perspective for young artists. A masterful interweaving of old and new that is a must have for school library and home collections.
Use this story in classrooms for poetry studies, storytelling, myths and legends, art studies (perspective, use of black and white for impact, how to bring character to inanimate objects) and of course as a comparison study to the story of Dracula! Themes to be explored could include bravery, adventure and friendship.
Find out more about Graeme Base
Published 2021 by HarperCollinsPublishers Australia
ISBN 9781460754696 (HB)
Recommended by the publisher for ages 5 + but I would suggest 8 + due to style and complexity of language.